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Bro istg what i must do at the first of game:( i was really confused

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A bit lost at first, but after a short while of getting the hang of it, it's really good and unique. Great job, man! Keep it up!

what do i do

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How does one unlock more cosmetics?

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I hope you won't abandon this project because it has big potential!

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The game is good 5/10 I would give it a 10 if it's not very laggy and have better controls on Android because it's hard to run and move around if you're an Android user.

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Game looks incredibly promising so far, very good job. I look forward to the future of this gem

I appreciate it💖

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The Android version definitely needs an update to optimization and more convenient controls. It would be nice to see support for controllers.

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it reminds me of captivity but it's good

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Seems like quite the interesting game, I think a dodging mechanic would be nice along with a short cool down after rape scenes. Are there going to be different levels/stages?


Side question, are you going to be updating Coralina: Secrets of twilight to have a similar style?

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Thank you, Dodging and levels are planned. Coralinа is made on Construct 2,  C2 does not have the functionality to implement many of the game's mechanics. What's interesting about Coralina Maybe I'll add to this game?

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Noted, looking forward to seeing what you do with this game

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Great addictive game!

even found out a "cheese" spot with the katana, but i guess others did too, once you farmed enough for the katana you already won the game xD

by standing on th first plattform (where you grab the handgun) and crouching nothing touches you

otherwise its a very good game with top animations!

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Thank you, It's so cool to be in such a nice community😸💛💎💖

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thank you for the game! cannot wait for future updates :D

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Good game.

i am using android and it bit lag, also control of the game need 3 fingers is uncomfortable other that is pretty good

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This is a great successor to Captivity. Maybe I'm blind, but how do I spend money? I don't see anywhere to go. *oh, you can open the cabin door.

I just wanted to point out you have a lot of wonky if() statements in your code, though. You're using the bitwise operator (&) to compare values instead of the logical operator (&&). This will only work sometimes, and probably not when you are expecting it to.

For example, "if (10 & 5)" will evaluate to False, but "if (10 && 5)" will evaluate to true (if I'm remembering my C# rules).

One particular case where this results in strange behavior is with the venus fly traps firing bullets after they've died.

A real thank you! It looks like it's working! I studied programming on my own in this project, there was no one who would tell me such things ✦ʚ♡ɞ✦

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Version Played: Linux

Pros:

-Awesome macabre atmosphere.

- Scenes are hot.

- Lycan <3

- Enemies are easy enough to learn.

- Flat girls by default.

Cons:

- Manual climbing that's different from Jump by default.

- Noticeable (over 200 ms at times) delay on controls. Serious problem when

- Shop menu boots you out the cabin, preventing your from re-entering for the rest of the run.

- Button mashing to escape. I know it's common, but my wrists are killing me after just a few grabs.

- On any difficulty other than hard there's a decent chance of not having enough bullets to finish the round, which means certain loss.

- Projectiles propel you in the direction of the foe that hit you.

Overall impression: Scenes and customization are decent, but the game play needs serious tweaking. I'll return some time in the future...

Thank you for the detailed review of the game, is this delay (200) on the android version?

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Like I said, this is on the Linux build, not Android. Specifically I'm using Arch Linux  x86_64.

Oh, I'm sorry. Yes, I see, I will look for what can be done with this, but it is difficult for me to test because I only have Windows, I did not notice this problem, perhaps it is due to the bitness of the system

Unless your running 7 still it's guaranteed to not be a bit issue as every windows version since 8 has been x86_64.

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Reminds me of captivity ,  ngl

Hmm, what is it?💜

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A abandoned 2d platformer survival shooter game where you try to survive or get raped by a bunch of monsters. Available in pc, as the artstyle is just like this in a way, pixels. And yes, i think the mobile may need some optimization, due to the instant fps drop ._.

A very similar game that is also fantastic. I thought you might've worked on Captivity. You've made a great game here

You know what Captivity is, lol.

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Android controls need work, other then that, pretty good.

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Thank you!

This is a trial version for android, I will work on player control in the next android versions of the game

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Makes sense, it's just very difficult to play with the current controls, I wish you luck and I look forward to future updates!

😻

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never had a game dev respond to me with an emoji

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Is there a way to escape in mobile

This feature probably doesn't work right now, I'll work on it in the next updates.

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what engine does it use and how can i get a hold of the resources so i can mess around with them? 

The game is made on unity, what types of resources do you mean?

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Is tame over a typo or are there other types of game overs?

Deleted 1 year ago
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I really like that your games are coming to Mobile and I have some improvements for you such as slightly larger buttons, an aiming system like a small crosshair that helps... This obvious fps improvement is This is the crucial thing, it would be good, it's already a lot, but it would be nice to be able to move the controls on the screen for greater ease, I hope you don't abandon the Android project, it has a lot of future.

Guys, the game wasn't planned for android, but what about FPS?

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The problem with the FPS on Android is that they drop a lot, I know that the game was not made for Android, I have an idea that the Android version is lighter, I say like less lights Less shaders, you understand that it is lighter so that the refresh rates of mobile phones do not waste so many resources and the PC version can now be the normal one That in the Android version fewer lights or fewer minimal things are implemented, for example you remove a little of the atmosphere in the back but You compensate with a rendering improvement In itself that will give you a little more work :) But calm down everything in its time 

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Bring an Android version please

The trial version for android has been released, it is needed to check the FPS, whether it is worth continuing to make it for this platform.

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Ok, I'll take the test and thank you very much!

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Curious, how much is there to do actually? I feel like I fr missed something when all I saw as an unlock was the door to get into the gun shop.

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That's all that is in the game at the moment. the developer is working hard to add more. This is a very early stage of the game

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4 enemies, each with an animation. The gun shop and what is between the cliff and left most passage way is what is available right now. The extra part of the house in not available as of this writing.

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Definitely need a dodge mechanic in the game. Not being able to avoid the ranged attacks at all isn't great since you can't get up from knockdowns in any way. Otherwise a great start.

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Now you can get up after a knockdown, dodges are also planned

Hey, just putting this question here. Was the update supposed to contain more things? It seems more like it just added a censored version like how some games have a 'free' version. It overwrote the old version I had so now I can't even see the old stuff that was in.

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so far its a great game and im super excited to see where this game heads over its development! been far too long since ive played a pixel game of this quality.

💎Thank you💛

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I enjoyed it, keep up the good work!
Just to confirm: at the present there is only one scenario (the pumpkin field) and four enemies (pumpkin, plant, chameleon and werewolf), correct?

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Thanks, everything is right

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any idea on when the next update is coming? Can't wait ;-;

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perhaps a gallery would be appreciated! i'd love to see it

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One of the best games I've ever seen, keep up the good work and all will be alright 

Thank you❤

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So I've been playing for a short while, and so far the controls are rather wonky.
Instead of having W to jump and space to climb ledges, why not just have both on space?
also, holding E and walking into the house in the forest is really awkward.

Now the control can be configured

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Nice! Been looking forwards to this, so far i can only suggest having a more zoomed out screen to make up for the speed our character and the enemies have, or atleast bump a little bit down the character's size (same as hitboxes) to make up for the lack of screen reaction.

One thing i love about captivity it's the dodge mechanic, and while being helpful it is also situational, and seeing as the game kinda likes that it's kinda tuff.

Also! I find the background forest jittery for whatever reason whenever i jump. Good game!

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The mc keeps walking backwards and won't reverse around. Also it prompts to hold E to walk and enter but it doesn't seem to work. Very confused.

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how do i unlock more clothes?

Ways to get clothes will be added in the next updates

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are there any planned possession event to be in the game?

What do you mean? If there are achievements, then yes.

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I'm gonna be assumptive and think you thought they meant progress events for achievements, but what they are asking about is possession, like a ghost taking over the main characters body and doing things or even the other way around maybe

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how do i jump high enough to get the gun?

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Hold Spacebar to climb up those platforms!

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Yooooo!

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I'm glad to announce that XXXDisaster is coming out right now! As usual, everyone has a great time!

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IT IS OUT!

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So Hyped ! can't wait to give it a try ! :D 

Viewing most recent comments 30 to 69 of 69 · Previous page · First page